Rust-Servers.info - How It Works

Learn About Rust-Servers.Info

Welcome to Rust-Servers.Info

About Rust-Servers.Info

Rust-Servers.Info Rust-Servers.Info Logo

Rust-Servers.Info (RSI) is stats service based on PHP Source Query by xPaw, and SteamSpy by Sergey Galyonkin. RSI automatically gather data from our servers pool and store it for easy comparsion between servers. It also gather global Rust data from SteamSpy every night (GMT+3).

RSI is designed to be helpful tool for server owners and Rust players. For site news and updates you can follow RSI on Twitter: @RustServersInfo

RSI was created by Kirill Krasin, you can follow me on Twitter: @Mo_45

How It Works & Data Accuracy

Every 5 minutes RSI gather data from all servers in our pool, and store it in our DB. Between this checks data may change.

Total Players Online, Entities and Memory Usage data is calculated from all servers in our pool, and refresh every 5 minutes.

Each night RSI gather global Rust data from SteamSpy.

SteamSpy relies on data provided by Valve and, well, sometimes Valve Web API servers do not work as intended. So you might see missing or wrong information.

Geographical Data

This product includes GeoLite data created by MaxMind, available from http://www.maxmind.com.

Rust-Servers.Info API

We provide simple JSON-API for each server in our pool. You can use this data on your own manner. Data refreshed every 5 minutes.

Learn more about our API here.

How to create Project page for my servers?

Personalized project pages are added manually by me. If you need to create new page for your project, please contact me.

At this point rating calculation algorythm is still in testing. I'm working on it's improving, so it can be changed anytime to improve accuracy.

VOTES + UPTC + (PAVG * 4) / BOT

  • VOTES (Total votes for last 30 days)
  • BASE (Default server rating) = 1
  • UPT (Rating based on server uptime) Recalculated every 5 minutes, if server is UP it will gain +1 pts, if DOWN will lose -2 pts.
  • UPTC = UPT * 0.01 / 2 + BASE (Uptime coefficient)
  • AVG (Average players online in last 12 hours)
  • PAVG = AVG * 0.01 (Average players online coefficient)
  • BOT (If server use bots this value = 4, if dont = 1)

At first sight this formula seems to be too complicated, but it considers most important factors of a good server, such as the average number of online players and server uptime.

Higher servers uptime and average online players = higher rating. There are no paid services to increase rating!

UPT Rating is reset on a monthly basis!

  • Fancy Hostname must be without tags, rates, special symbols, wipe dates and other trash info. We dont need this in page title, your server's full hostname will be displayed in special section, so please input short and fancy hostname.
  • Your server must be online to be added and you need to provide a valid IPv4 address (No hostname or IPv6).
  • Your server must accept TCP/UDP connections on server port that you provide (by default Rust use 28015) and server port +1. In some cases (Firewall, Anti DDoS) you must add our IP to whitelist: 212.115.255.139
  • We do not like servers that increase the number of online players by using bots, mods, etc. If your server uses a such tools, be prepared for the fact that he falls into the black list.

Please note! Rust-Servers.Info is currently in beta, so expect some bugs. I have my own developing plan, with few major items. But if you have some ideas or suggestions, please contact me.